Inspiration: A Ghost Story

What inspires you?

A couple of weeks ago, I asked my fellow writers over on Twitter where they get their inspiration from for their writing, and although answers varied, a number of them did come up with similar answers. Mainly TV, movies, games and music.

I’ve talked before about how some of my writing has been inspired by dreams that I’ve had. Creatures, in particular, was heavily influenced by a dream I had, and it’s what got me writing in the first place.

However, my most recent work, Blindsighted, was influenced more by my experiences of places, people, and events.

Without spoiling the story for those that have read it, I want to talk about one event in particular that happened at my junior school.

Blindsighted is a ghost story at heart, and the experience that inspired a particular scene still lingers in my mind to this day.

Back in my old junior school, there was a story about a man that haunted a certain room.

The story went that a man was fixing the room one day when he slipped and fell off. However, he wasn’t killed from the fall, but some slate slipped off the roof and struck him in the head after he landed.

After his death, he had been seen on the balcony that overlooked the main assembly hall and also in and around one of the classrooms.

The classroom in question was across the assembly hall and was next to one of the boys’ toilets. This part of the school was always dark. The classroom was used for music lessons and wasn’t always in use, so more often than not, the place was in darkness. I remember avoiding this place wherever possible and never going through there on my own. But one day I had no choice.

I was in a lesson on the light side of the assembly hall and needed to go to the bathroom. I knew that I couldn’t be too long, so I couldn’t go to the toilets that were on the other side of the school. I had no choice but to go to the ones near the music room.

I asked permission to go and started to make my way to the bathroom. I stopped at the doors to the assembly hall, which was in total darkness because it wasn’t in use. I couldn’t turn the lights on; otherwise, someone would come and tell me off, so I slowly opened the door and started across the hall.

As I walked, I kept my eyes on the opposite doors and could see a tiny sliver of light coming from one of the windows in the music room (this was never enough to light it properly.) I don’t know if it was because it was dark and I was young and impressionable, but I felt like I was being watched. As if someone was stood on the balcony above me, watching my every move.

As I pushed open the set of doors – which, of course, creaked eerily – and stopped, ready to bolt if something was there. After a minute or so, I knew I had to get moving, so I made my way into the bathroom.

Inside I used the toilet (they were all in cubicles) and laughed at myself for thinking there would be a ghost.

As I flushed the toilet, I thought I heard the doors go. I wasn’t sure if I heard right because of the sound of the flush. I remember standing there in the quiet for a bit, wondering if there were would be any other noise – if someone else had come in, there would be sounds of them moving about.

After standing there in silence and internally laughing at myself again, I turned and left the cubicle. As I washed my hands, I heard a shuffle behind me – there were no mirrors in this bathroom, so I couldn’t look up and see. Something made all the hairs on the back of my neck stand on end, and I cautiously turned around.

I then saw something that I can never forget.

Stood in the corner opposite me was a man. He had his back to me, but I could see he was wearing overalls and looked kind of shabby. I didn’t know what to do; I just knew that he shouldn’t have been there. I looked up at his head (I was much shorter back then) and could see something sticking up out of his head.

The door was on the opposite wall, a few feet left of the figure. As much as I didn’t want to move, I knew I had to get out and back into the light of the corridor on the other side of the assembly hall.

I ran. I don’t know how quickly I got out of there, but I was out of breath by the time I got into the hall.

I could see the lights on the other side of the door and darted for them. I didn’t turn around, but I felt like someone was walking behind me.

When I got to the other corridor, and was thankfully back in the light. I got on my tiptoes and looked through the small window in the door. I could see across to the other set of doors, but I couldn’t see the thin bit of light from the music room window. It was being blocked out by someone standing just behind the doors.

I calmed myself down some and went back to class.

I never used those toilets again and only went to the music room when I was with other people for a lesson.

Now I know there are many people out there who will dismiss this as the overactive imagination of a pre-teen child. But I know what I saw and experienced. The entire thing was terrifying and enough so that it sticks with me to this day. I’ve had other haunting experiences, but this one, because I was so young, just seems the worst by far.

When writing the scene in Blindsighted that relates to this experience, I tried to get across the feeling of fear that I felt when I was a child and saw what I saw.

There are other things in the book that I’ve pulled in from childhood memories, but nothing as scary as seeing the man with a piece of slate in his head.

I hope you enjoyed this little story, and I hope when you read Blindsighted that this will give you more insight into how I wrote that scene.

 Have you written anything about any experiences that you’ve had in life?  – not just ghostly things but anything.

What inspires your writing?

 

 

 

Friday Delight

Friday again. Another week is done. It’s the weekend and all that jazz.

It’s been another long week at this end. Things with the house are slowly drawing to a close as we’re hoping to be in by the end of April. And my third book, Blindsighted, was released on Wednesday.

I spent the bulk of the start of the weekend preparing forthe release of Blindsighted. I was double-checking everything was in place and correct over on KDP, so when I published it, there wouldn’t be any issues – luckily, there weren’t any. Plus, I created a few little promo images for it that I could post on Twitter, Instagram and this website.

With all that done, it’s now out in the world. Unfortunately, I’m still yet to sell a copy, although I’ve had a few pages read on Kindle Unlimited. I’m not worried, though. The world is still in somewhat of a mess with the old pandemic, and people don’t have the same money that they might have pre-covid. The important thing for me is that the book is out there for when people want to read it. Although, it would be nice if I sold a couple of copies this week…

Things with our new house are moving along, if seemingly very slowly. We’re starting to get a bit frustrated now that we’re so close. We’re getting fed up with living out of boxes and just want to be told that we can move in.

We’re just waiting for the inspection to be done; then we can have our house demonstration. It’s painful because there is nothing we can do to speed it up, and for the most part, we’re boxed up and ready to go, so we don’t have anything much we can do around the house.

What we have been doing, though, is preparing to hand our rental back. This has meant we’ve been having to deep clean rooms and paint bits and pieces that need doing. But even with this, we’re coming to the end of what we can do until the place is empty.

We’re really looking forward to no longer being in a rental property and having to deal with our landlords, who, for the most part, are somewhat useless.

Our new house will be our first bought property, and we’re unbelievably excited to make it our own. We have so many plans of what we want to do inside and in the garden. So there will undoubtedly be more updates about our progress with those.

In other news, we’re currently winning our little Instagram battle with Alex’s sister and her partner. We, the socially awkward, are prevailing on social media over people that have been there and done it before us. Follow us over at @LUNELIFFEYLIFE for updates of our house journey.

That’s about it for today. I leave you with a simple message. Buy my new book!

Click to go to Amazon

Have a good weekend.

Blindsighted Release Day!

Well it’s that day again. The day when I get to announce that a book I’ve written is being sent out into the world.

Blindsighted is a story I started writing before the release of my last book, The Next Stage. It’s a completely different type of story. Where The Next Stage was a cyberpunk thriller, Blindsighted is more a Horror/paranormal/ghost story.

Below you can find the books description:

HE CAN’T SEE YOU, BUT HE KNOWS YOU’RE THERE.

When Nathan and his mother move into their dream home, they think their days are looking up. But when Nathan starts to experience visions of a man with no eyes stalking him, their dream home soon becomes a nightmare.

Soon he starts to see a mysterious ghostly boy that seems to be guiding him towards something.

Can Nathan make sense of what the boy is trying to tell him before the sinister man gets too close, or will he disappear as others have?

As of this morning, Blindsighted is available on Kindle, Kindle Unlimited. The Amazon paperback version is still sat in the pending status but it should hopefully be available very soon too if you want a physical copy. I’ll post an update when it becomes available.

Releasing a book for others to read brings up feelings of relief and terror. Relief that it’s finally finished and ready for others to read and terror because you don’t know how readers are going to react to your story.

All in all it’s a good feeling, and with this – the publishing of my third book – everything doesn’t seem as strange. I feel like this is something that I should be doing, especially after the reception that The Next Stage got.

Anyway, you’ll be able to find Blindsighted over on Amazon by searching for it, going to the books page from the Books tab at the top of this page or clicking the links below.

Thank you in advance for buying a copy of this new novel. I hope you enjoy it!

In Rays of the Light: Weird but Oddly Good (Review)

First off, let me say that I’m switching up my posts this week and doing my gaming post today and writing on Wednesday. The reason for this slight schedule change is that – if you didn’t already know – my next book Blindsighted will be released on Wednesday, so I’ll be doing a special post all about that.

Now that’s out of the way, let me get back to why we’re here; In Rays of the Light.

In Rays of the Light is what has been termed a “First-person meditative quest” – which I would say sounds about right. It was released relatively recently on 21st March 2021 for PS4, PS5, Nintendo Switch and XBOX One.

You start the game in a room in front of a TV with static displayed on it and expected to figure something out – I’m still not sure what…

There is no tutorial that tells you what the controls are; you’re pretty much just left to figure it out for yourself. When leaving the starting room, you are left to explore an empty and overgrown building and its surrounding area. There are strange messages written on the walls throughout the building, which only serves to weird you out that little bit more.

Although at one point you pick up a piece of pipe and get yourself ready to bash something’s brains in, there is no combat. Nothing will jump out at you – although there are a couple of dramatic stings of music followed by flashes of shadows that I’ll admit made me jump.

You’re free to explore the areas, finding keys and other bits and pieces to help you solve puzzles and get to the end of the game. There are also several notes that you can pick up and read and, along with cutscenes that play out, tell you more of the story.

I don’t want to give too much away – mainly because I’m still not sure what happened – but the game concludes with some bizarre occurrences that might leave you scratching your head and asking, “What the hell was that all about?”

In Rays of the Light isn’t a huge game, and if you only play it through once, it probably won’t take you any longer than maybe 2 hours to complete it. If like me, you wanted to get the platinum, this requires a second playthrough, but that will only take around 30 minutes as you can pretty much just run through it, especially if you’re just played it through once.

We picked this game up for around £7, and honestly, it was worth the money – although I wouldn’t pay more for it. It’s a decent way to spend a couple of hours and, in the most part, is pretty relaxing – at least until the last third or so of the game.

I don’t think it will be a game that I go back to at any point as I’ve seen pretty much all it has to offer, and although I still had questions at the end of it, I feel like I had a rough idea of what the developers were trying to say. I’m going to give In Rays of the Light a ⭐️⭐️⭐️. It was alright for what it was, but there wasn’t much to it. I’d say if you want a little game that you can just run through (especially if you want to get an easy platinum), I’d say give it a go.

Plants, Mental Health and the Tale of Momma

If you’d told me ten years ago that I would find tending to plants relaxing and good for my mental health, I’d have said you were a total stinking liar (sorry, but I would.) I didn’t see myself making 30, so anything beyond that was unobtainable.

But I’m still here. I’m now a writer, and I’m probably the happiest I’ve ever been in my life. What does this have to do with plants? I hear you ask – well, if it’s not you, it must be one of the other voices in my head. Anyway, someone asked, so I’m going to tell you.

I’ve never been great at taking care of things. I didn’t take care of myself, so looking after any other living thing was a no go. But now I find peace and relaxation in the taking care and nurturing of plants; I blame Alex for this.

When we moved into this house 3 years ago, Alex’s mum bought us a plant. We have no idea what type of plant it is; we just refer to it as “Momma.”

We were given the plant with the notion that we probably wouldn’t be able to keep it alive. But so far, we’ve done that and then some. So far, Momma has provided us with maybe 30(ish) baby plants – hence Momma. You see, it’s all
falling into place now.

Momma. First of her name. Mother of plants. Calmer of minds. Birther of babies.

Some of these young plants have been given to friends and family. These plants, in turn, have also produced young, so Momma’s family tree (that’s funny ’cause it’s a plant) now goes down several generations, and she’s still not finished. The last time we checked, another 2 babies were growing by her side.

Before Momma, the only plants I’d had were several cacti, a Venus flytrap and a chilli plant – I didn’t manage to keep any of these alive. But with her arrival, I’ve grown to appreciate the serene feeling you can get from watching something grow.

We’ve had several other plants over the past few years; some have lived, others haven’t. But Momma just keeps on going.

Although the only gardening that we can do in this house is watering the indoor plants, there’s something nice and calming about it. When I’m feeling a bit down, even just looking at the plants gives me some kind of peace and quiets
my noisy mind. On most days, I find myself checking on them, seeing if they need water or turning around to get better sun etc. It’s another thing for me to focus on rather than giving in to the negative thoughts that bounce around
inside my head.

We’re moving soon to our own house, and neither myself nor Alex can wait until we have a garden that we can actually do things with. We’re making plans for all the plants we want to buy or grow from seeds, and even this is kind of
relaxing, so when we’re finally able to get stuck in with it, I’m envisioning us becoming some kind of self-sufficient hippies that spend a lot of time outside in our little patch of garden.

As I said, I never thought I would feel this way about looking after plants. I owe this to Alex and her mum for opening my eyes to how it can feel to take care of plants.

Hopefully, Momma will continue to grow and flourish in our new home and will be with us for years to come as a symbol of my and Alex’s relationship moving on to new chapters and of what we can do if we take care of ourselves and others.

I’m having a few self-care days myself due to the imminent release of my next book, BLINDSIGHTED, so I’ll be checking on the plants and making sure that both myself and they are okay.

By the way, if there are any horticulturists out there maybe you could enlighten us as to what type of plant Momma is.

Take care of yourself and have a good weekend.

Final Fantasy VII Remake (Review)

**Possible spoilers ahead**

Final Fantasy VII is an RPG that was originally released in 1997 for the PlayStation. It’s the seventh full instalment of the Final Fantasy series that dates back to 1987 when Final Fantasy was released on the NES.

This instalment follows main character Cloud Strife, a mercenary employed by an eco-terrorist group named Avalanche to stop a world-controlling corporation from using the planet’s life essence as a power source for the city Midgar as well as other towns and locations throughout the game.

When this game was first released back in 1997, I remember my brother buying it and us spending hours playing it. This was possibly the biggest game I’d ever played up until that point, and I was drawn into the story from the very beginning.

In a previous blog, I stated that along with other games such as The Legend of Zelda: A Link to the Past and Skyrim, Final Fantasy VII is one of my most played and favourite games.

At the time of its release, FFVII was one of the most beautiful games I’d seen, and the cutscenes blew me away. I know, if you look at them now, they seem a little dated, but they still look pretty great.

Anyway, FFVII was recently remade into an even more epic and beautiful game.

Final Fantasy VII Remake (what an original title for a remake, eh?) was released back in 2020 and was a game that I couldn’t wait to play. However, I only recently bought a copy of it and got to play it for one reason or another.

During its pre and post-release, I did my best to avoid anything about it (other than the demo). I’d heard things like “it wasn’t the full game” or “the story had changed”, and I didn’t want anything to ruin my own experience of a game that I love being remade.

So a few weeks ago, I finally got a copy and started to play it. I’d previously played the demo, so I knew how the combat worked and what the first 30-40 minutes of gameplay would be like.

During this demo, I couldn’t help but compare it to the beginning of the original, and I was impressed with just how well it had been done. Yes, it changed certain aspects – like the combat mechanics going from random turn-based encounters to real-time – but I found these just brought the game into this new age. It did away with some of the original’s clunkiness and made it feel more streamlined and clean, and I was there for that.

The further you get into the game, you start to see other changes to the story; for example, side characters such as Biggs, Wedge and Jessie all get a more significant role, and you get to see more of the story in relation to these characters. I found this a great addition as it just added that little bit extra to the story.

The other thing that the remake has that the original didn’t is quests.

At certain parts of the game, you have a little bit more of a free-roam ability (in the original, when you were in Midgar, it was pretty linear.). This too, added that little bit more to the story, allowing you to find out more about certain characters and really feeling the plight of the citizens of Midgar’s slums.

If you were used to the original turn-based random encounters, the new combat system takes a little bit of getting used to. It all happens in real-time (aside from the pauses when you’re selecting an ability or spell), and this seems to make the battles feel a little faster and less clunky – there’s that word again… For me, the removal of the random encounters was a good thing. Back in the day, I would get really annoyed when – having just come out of a battle – you get thrust into a fight without time to heal up or sort your gear out. Over time, this system just wound me up and marred what otherwise would have been a perfect playing experience.

As far as main characters go, you’ve got the standard Cloud, Barret, Aerith and Tifa, but the thing that confuses me is when you get to the part of the game where you meet Red XIII, you can’t control him. Of course, he’s with you in battle, but as an uncontrollable AI character. I’m not sure why they made him this way, I for one, I was looking forward to controlling him as he was one of my favourite characters from the original. I just hope that when it comes to the other characters you meet along the way – Yuffie, Vincent, Cait Sith and Cid – that you get to add them to your team and play as them. I’ll be disappointed if not.

The magic system is very much the same. You pick up and equip materia to your weapons and accessories so you can use them in battle. One of the differences with the summons is that you only have the chance to use them in bigger battles and only when a bar that appears on screen has been filled. The big difference comes with the summons. In the original, the summons were a spell that was cast and did a single move doing a lot of damage. In the remake, though, the summoned entity joins you in the fight, and as well as doing automatic smaller attacks, you have the chance to perform extra attacks using the action via the ATB menu. Once the bar on screen has ticked down, the summon will leave the battle, but not before doing their main move for ample damage. I feel like this system does work, although, like other changes to the original, it takes a bit of getting used to.

I said at the start that it’s not the whole game, and that’s true. You play the game, up until the point where – on the original – you’d be asked to change discs, which kind of makes sense. Even though it’s not the full game, you still have hours and hours of gameplay, plus the ability to replay chapters should you want to.

All in all, I’ve really enjoyed Final Fantasy VII Remake. It does build on what was already an incredible game and provides you with more background to the characters and the ability to walk around and explore different areas. I’m interested to see what happens with part 2, whether they allow you to explore the map as in the original or whether it will be a bit more closed off. Either way, I look forward to how it’s done, especially when it introduces some of the higher level summons.

I have no option but to give this ⭐️⭐️⭐️⭐️⭐️. It’s just brilliant, and despite only being a part of the game, it’s well worth it, and I honestly can’t wait for the next instalment. I highly recommend this game, whether you’re a fan of the original or not.

Blindsighted: A New Book on the Way

Welcome to another week

I started writing what became Blindsighted when I was trying to get back into writing after being unable to get going on anything when struggling with my mental health. Starting a new story really helped me get back into writing and calm my brain, which at the time was going a million miles a second with all the bad things I could possibly think of.

I got maybe around a third of the way into the story I wanted to write before deciding to stop and get back going with The Next Stage.

Up until that point, I’d struggled to edit TNS and the chore of going through it multiple times and editing was too much for me to handle. However, this time, I got into it, and I didn’t stop working on it until it was released back in October 2020.

When I’d released TNS, I started work on a story that I’ve had in my head for years; It’s All in the Eyes (you may have seen me mention it in other blogs.) I got a fair way into this story when, for whatever reason, I hit a wall. I felt like I was just writing for the sake of it and wasn’t really adding anything to the story. As much as I wanted to finish it, I didn’t want to rush it and mess it up – the story has been in my head for years; I don’t think it’s going anywhere. This was when I picked Blindsighted back up.

When I started on Blindsighted again, I had the story that I wanted to tell, so it didn’t take me long to finish it and once again be back to editing.

I’ve mentioned before that editing isn’t my favourite process involved in writing. It’s not that I find it hard to do – well, it is, but I find it hard mentally. Editing doesn’t engage my brain as much as concentrating on actually writing a story. The process of guiding a character around their world is much more satisfying and involved than going through something that’s already written and just needs proofreading.

But, as much as I struggle with this, and after four digital and one paperback proof readthrough, Blindsighted is finally ready for release.

I’ve set a date of 14th April 2020 – so, next Wednesday – for release. In theory, I could release it now, but I’m trying to get a little bit of buzz going beforehand.

A Goodreads page for the book has been set up, and I’ve been sharing the link on social media for those that like to add things to their TBR list. I’ll share it here, too, just in case you’ve missed it. Click the logo below to be taken there.

In between the release date and now, I’ll be working on another story. As The Next Stage has been received so well, I’ll be working on the sequel. This is provisionally titled, The Next Stage 2 – catchy, huh?

For now, though, we’re spending the day trying to do a low chaos run through of Dishonored…we can do this!

Have a good week all.

An Instagram Battle

I’ve mentioned in previous posts that we’re currently in the middle of a house move. We’ve recently bought a new build home, and we’re now waiting for the final bits to be done before we move in.

What I haven’t mentioned – well, I don’t think I have anyway – is that one of our new neighbours will be Alex’s sister and her other half. It’s not often when you move somewhere that you know who you are moving next to, especially not when it’s family.

We’re all due to move into our homes around the same time – which is April. So, very soon.

Over the past few months, we’ve all been sharing what we’ve been buying for our new homes and ideas for how we’re going to decorate them.

This leads me to the reason for the title of this blog – Instagram.

The other day Alex found several accounts on Instagram for our property developer and those who moved into their estates. These show how they have designed it and how they have changed things within. Looking at these accounts gave us a few ideas as to what we could do with ours, and we also thought it would be fun to set up our own and post updates of our house.

We’ll be using the account to show how the build is going and any ideas for how we may customise the house to our taste. When we move in, we’ll be posting updates on how we’re decorating it, how the rooms will be laid out/designed and something that we can’t wait to start work on – the garden.

Now to the battle part.

We set up this account a few days ago, and now Alex’s sister and her partner have also set one up. We’ve decided to make it interesting and have a bit of a competition as to who can get more followers, likes etc.

Both Alex and I are Instagram noobs. We haven’t really used it all that much and don’t have much of an idea what we’re doing on there, whereas the other two do.

We want to make our account the more popular one just to show that us noobs can do it.

So, if you’re on Instagram and want to follow us on our journey with our new home, you can find us at Instagram.com/luneliffeylife.

As we’re hoping to move in in April (Jesus, that’s this month!), things will start to hot up over there, so we’ll be posting regularly.

We’ll see you over there.

Brothers: A Tale of Two Sons (Review)

Brothers: A Tale of Two Sons was released back in 2013 and takes place in a fantasy world filled with mythical creatures such as giants, orcs and trolls.

Brothers was a game that I came across years ago on the XBox. I played it a little back then but for some reason I put it down and never played it again…until now.

We played A Way Out (see my review of this here) which left us wondering what else the developers made and this brought us back to Brothers. It was pretty cheap at the time so we decided to give it a go, but unfortunately it again fell by the wayside. We were really looking for something co-op in the same vein as A Way Out but despite looking two-player, Brothers isn’t. We put it down and didn’t think of it again for some time.

We recently rediscovered it though through PSNow and finally got around to playing it.

In Brothers you take control of two characters, each having their own analogue stick (we played it on the PS4) to move and L2 and R2 buttons for actions. This at times can be pretty clunky as the characters sometimes seem to have a mind of their own and keeping track of both of them can be hard and very frustrating. Sometimes it’s easier to move each brother one at a time but due to some of the puzzles you occasionally have to move them in tandem.

The story follows these two brothers on a quest to find something to help their sick father who is the only parent left to look after them since their mother drowned (all very happy stuff.) Their quest takes them through several different locations and they meet a number of characters.

There are no combat controls in this game, your main aim is either to run away or trick the enemy into running into something and therefore hurting themselves.

It’s a nice game, the graphics are pretty decent and the story is alright, but the controls just let it down so much in this version. This could have very easily been a two-player game with each player controlling a brother, but for one player to control both can be very annoying at times. The only way I can see two players bein able to play this is to share the controller, but this would probably also be difficult as the space you would have – depending on the size of your hands – would be minimum.

After playing A Way Out, Brothers was a bit of a let down, but it’s only fair I say that this game came out years before A Way Out and they are completely different games so it is a little unfair to compare them. I’m just sad that this game could have been more fun if it had been a true co-op game. I believe that the Switch port does allow for two-players, but without playing it I can’t attest to how well it plays.

For us, the PS4 version was okay, but it just didn’t give us the type of game that we were expecting and overall wasn’t great. The graphics were excellent, though, and it is beautiful to look at. The story was fair, perhaps having proper dialogue might have helped it along some. Despite this, there are still some genuinely emotional times throughout your quest. Unfortunately, the poor controls detract from the good points and lower the enjoyment quite a lot. I’d give this game ⭐️⭐️ out of 5. It could have been so much more.

Another Monday

On a Monday I usually do a writing update and was hoping that today I would have the news that I finished editing the proof copy of Blindsighted, but unfortunately I don’t. Editing is taking a little longer than I had originally expected for one reason or another, but I’m still doing what I can in a view to release soon.

To acknowledge the imminent release of Blindsighted, I’ve put both of my other books – The Next Stage and Creatures – up for a reduced price over on Amazon. For the next few days, both books will be 99p/99¢ so make sure to grab your copy now.

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Over the weekend we spent time boxing up more of our stuff in preparation for moving very soon. We’ve been living out of boxes for months now while we wait for our new house to be built. With the move just around the corner it’s almost painful having to wait the remaining time. We’ve been to see the house a few times over the past week and it’s amazing to see the progress that has been made in a week. Our house has nearly finished rendering and we can’t wait to move in so we can finally have a home we can make our own.

That’s all for today, I’m going to get back to editing and maybe putting together some blogs for the next few weeks.

Have a good week all.