Oddworld: Soulstorm (Review)

Oddworld: Soulstorm is a platformer that was released in April 2021 on PC, PS4 and PS5. It is a sequel to Oddworld New ‘n’ Tasty, which was a remake of the original Oddworld: Abe’s Oddysee and re-imaging that games sequel Oddworld: Abe’s Exoddus – Not confusing at all, right?

It’s set a few hours after its predecessor after Abe has rescued all of his fellow Mudokons from the evil owners of RuptureFarms and their plan to turn them into food.

I got a copy of Soulstorm as part of my PSPlus subscription and am playing it on the PS5.

Argh! F!ck. Damn it. Why’s he doing that? It’s a stupid game anyway – Just some of the things said whilst playing all of the games in this series. But despite all the stress and pain of playing them, I still enjoy them.

This game is a sequel to a remake and all that jazz; it pretty much has all the same play mechanics as its predecessors. However, it has one new mechanic, which is the ability to loot items from containers or enemies and craft other items that will help you along your journey. These take the form of different bottles, for example, ones that can create a smokescreen to allow you to pass by enemies unnoticed.

The Quarma system is still in the game, although it has been reworked to take into account not only the number of Mudokons that you’ve rescued but also the number of enemies that you’ve killed (so far, I’ve been doing more killing than rescuing.)

This game still allows you to possess enemies and control them, allowing you to use them to open doors, operate platforms or kill other Sligs – which is always fun.

The rescuing of Mudokons works similarly to the previous games, but they now mimic your every action, from running and sneaking to jumping, climbing and even hiding. This can be a bit of a pain as sometimes they can be a little slow to respond to actions, especially when you jump into a locker (yes, another game uses this same strategy to hide from people.)

From the first game on the original PlayStation, I’ve always enjoyed Oddworld games despite the fact that they drive me nuts sometimes. I enjoy the challenge of running or sneaking through the levels and finding new ways to dispatch with or get around enemies.

So far, I’m only a few levels into the game, and I’m really enjoying it so far. My Quarma is shockingly low as I spend most of my time possessing and then exploding Sligs – what? It’s pretty damn fun – and I’ve rescued maybe a third of the Mudokons that are in the levels – some got crushed or shot or electrocuted. Ah well, you can’t save them all.

I kept meaning to go back and finish New ‘n’ Tasty but never got around to it. This game is making me want to finally do it, and I think if I finish this one, New ‘n’ Tasty will be my next game – I know, I know, I’m playing them backwards, but who cares, really?

I would recommend Oddworld: Soulstorm for any fans of the original games or just platformers in general. You don’t see enough decent side-scrolling platformers around these days, so I’m all over this one. The only problem I have is that I’d much rather see a new Oddworld game than keep having remakes of previous ones. I’m going to give this game ⭐️⭐️⭐️⭐️ as despite it being frustrating, it’s still a brilliant and well-done game. Go and play it!

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