Erica – Live Action Gameplaying (Review)

Erica is an FMV (Full Motion Video) interactive game release on the PS4 in August 2019.

The game follows titular character, Erica, as she battles nightmares from her childhood and tries to unravel the truth about her families mysterious occult past as she’s taken to a strange hospital that her father founded. You control Erica via multiple-choice dialogue options and interactive elements in the scenes.

Erica is an interesting game and combines the choice in the story of Telltale-like games with full video and live cast. It’s a good idea in theory and if you just play it through it’s a decent enough game.

Unfortunately, though, there several issues that I feel could have been worked on a little more.

First off, continuity. There are so many continuity errors in this game; it’s unbelievable. Some can be forgiven, but the sheer number of them just can’t be. They range from blood appearing, disappearing and reappearing between scenes, to clothes changing without any time for them too.

Second, the acting. Now I’m all for a bad movie with poor acting. But some of the acting in Erica is just so bad it’s not even funny. I don’t know whether it’s just how the scenes are put together with the choices but a lot of the time they only don’t match up properly. The actors may well be better in other things, but there’s just something wrong in this game.

The game can either be controlled via the touchpad on the Dualshock controller or with an app that can be downloaded to your phone. This again is a good idea in theory. I found that when using the controller the touchpad was a little too sensitive – there’s no way to adjust this – so trying to hit the mark on screen when needed, at times, is quite tricky. The controls work a little better on the app, and it gives you a greater range for swiping. The problem with using the app is that it doesn’t half drain your phone battery so unless you can play while having it plugged in, you’re a little bit limited with how long you can play for.

If you’re trying to go for the platinum trophy on this game, be prepared to play the game at least 5 times – and that’s if you follow a guide. If you’re just winging it – like I did on my first playthrough – you may have to do more than that. It’s a slog and a big one at that. Although if you’re committed, you can probably get it in a day.

All in all, Erica is a reasonably enjoyable game despite its faults. But unfortunately, once you notice things like the continuity issues does mar your playing experience. It could have been so much better, but for what it is, it’s not bad. I hope there are more games like this to come – as long as they’re produced a little better. For me, the game deserves a high rating for what it’s trying to achieve, but it does fall a bit flat, so I just can’t bring myself to give it higher than ⭐⭐⭐.

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