Werewolf: The Apocalypse – Earthblood (Review)

Werewolf: The Apocalypse – Earthblood is an action role-playing game that was released on 4th February 2021. It’s based on a table-top game and is part of a larger series called World of Darkness.

The story follows main character Cahal, an eco-terrorist werewolf (because, why not?) as he’s kicked out of his pack and now spends his time wandering the American Northwest and fighting against a nefarious corporation that is polluting the planet…yeah…

You have the ability to shapeshift between human and wolf at any given moment, to perform different actions such as conversations, combat and exploration.

So that’s what it’s about. But what’s it like?

This was a game that I’d seen trailers for, and it looked amazing, so when I got my hands on a PS5, it was the second game that I played – the first being the free Astro’s Playroom.

The game starts off with an intense cinematic which sets up the character and what he’s fighting against. This got me excited to play because it looked incredible. The cinematic was beautifully shot and rendered, and it really showed what the PS5 could do. But then the game started…

As soon as you’re in control of Cahal, you find out that the graphics on the cutscene were the best it was going to get. To me, it all felt like one of those game trailers that have the disclaimer “Not actual game footage” at the bottom. You start talking to a couple of the characters, and you see that the design looks like something that came out on the PS3. They appeared to be straight out of Morrowind or something similar. In short, it was a huge letdown.

The game throws you in at the deep end with all the random words relating to the Werewolf world, which may make sense to those that have played the table-top game but just goes well over the heads of those that haven’t.

The conversation options are alright, but the dialogue’s delivery just doesn’t hit the mark. The acting feels wooden and all together forced. If you’ve played the likes of the Mass Effect series, this dialogue just doesn’t compare.

When you go on your missions, you have the option to either be stealthy or to kill. There’s no real reason to be stealthy as it’s far easier and quicker just to wolf-out and destroy everything around you. It has no effect on the story whatsoever.

But hey, it can’t be all bad, right?. You get to be a werewolf; surely that’s a good thing? Well…yes and no.

The combat is basically just your werewolf self bouncing around a room and button bashing until enemies are dead. There’s no real skill needed, and as far as I can see, the different skills that you gain throughout the game, don’t really mean a great deal. These werewolf fights involve several different types of enemy, none of which pose much of a threat as their attacks are easy to avoid. At these points, the game gets exceptionally gory, to the point where after a fight, the room is covered in blood. It’s almost like the developers thought, “Hey, I know, the game is a bit sh!t, but if we put a load of blood in, people won’t notice.”

Werewolf: The Apocalypse – Earthblood, aside from having a very long title, feels like a game that should have been released several generations earlier. There’s nothing really new about it, and what it does do, it does poorly. I’m struggling to find any redeeming features other than the extremely well done cutscenes. But unfortunately, that’s just not enough for this game to be enjoyable.

I can’t bring myself to give this game anything higher than ⭐️ out of 5, and I feel awful for giving it this rating, but it just doesn’t cut it. I found the free Astro’s Playroom far more enjoyable, and despite getting the platinum in it, I’m more likely to go back to that than I am Werewolf.

I don’t recommend this game. I’d say just watch some videos online for it or buy it when it’s dirt cheap; it’s just not worth the price…and it’s cheaper than most PS5 games.

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