Moonlighter – Sales and Slashing (A Review)

Last year we discovered a new game; Moonlighter.

We watched a trailer for this delightful little dungeon crawling shopkeeper game and straight away we knew that it was our kind of game. It was reasonably cheap for a physical copy, so we went ahead and ordered a copy.

When it arrived, I was knee-deep in We Happy Few, and although I was really into it and wanted to finish it, (it had been on my ‘to-play’ pile for a long time), I couldn’t wait to get Moonlighter going. Luckily I could stick it in to install and still play We Happy Few for a bit.

Once it was installed I was in there.

When the game starts you find yourself in a dungeon – one that looks like it’s straight out of Zelda: A Link to the Past – you’re in control of the main character Will, and you have to fight your way through a few screens of enemies until you get overwhelmed. At this point, you’re unsure as to whether you’re supposed to fight or just give in so this bit was a cause of much confusion.

When you’re pulled out of the dungeon, you find out that you’re tasked with running your grandfather’s shop Moonlighter, but that Will harbours a secret yearning to become an adventurer and hero.

The way that the game separates the two tasks is quite good, by allowing you to adventure at night and then run your shop during the day – which you need to do, to earn money, to upgrade your gear so you can fight your way through the dungeons.

It’s such a simple premise when you think about it, but it works so well and is extremely enjoyable.

The shop bit is a fun addition to what may have been an average dungeon crawler. Not only do you sell the things you find in the dungeon, but you also have to adjust prices to customer demand and even do tasks for them. It’s all about fine-tuning your selling price and not flooding the market with a particular item. Oh yeah, and there are thieves you need to stop whilst your busy serving customers…bastards.

Along with upgrading your weapons and gear, you can also buy upgrades for your shop to allow you to buy more selling and storage space. There are also several upgrades for the town where your shop is situated, businesses like potion shops and blacksmiths that will help you along your dungeon adventure.

The dungeon side of things is all simple. There are 4 types of dungeons which have various kinds of enemies of varying difficulties. As you complete one dungeon by defeating the boss, the next one opens up to you.

Inside the dungeon, there are a total of 3 floors (including the boss at the end of the third) in which you need to get through. You don’t have to get through them all in one go as you gain a pendant that will allow you to save your progress, leave the dungeon, and then go back later. This is useful as the one thing that you can’t upgrade through the game is the size of the bag you carry that stores the items you pick up through the dungeons. This is good in a way because it makes you think about what you’re picking up and making space for the more valuable items, customer quest items, or things you need for the upgrades.

Throughout most of the game, you’re on your own in the dungeons. But there are eggs that you can pick up, that hatch a little buddy. This buddy will follow you around and help you fight enemies.

We enjoy a good trophy hunt and Moonlighter provides some fun trophies to get, some of them are a little on the hard side due to not being able to save and redo bits. In particular the ones where you have to kill the bosses without being hit; this requires a lot of practice, and another where you have to kill each boss by using your trusty broom for the last hit. The platinum may be just out of reach to all but the seasoned adventure, but if you’re so inclined it does add the extra playability after you’ve finished the main story.

Overall, Moonlighter is excellent. It’s not too taxing and is quite a good stress reliever with its retro graphics, slow pace, and soothing soundtrack. For the price that this game is, it’s well worth it and maybe a bit more. I would definitely give this ⭐️⭐️⭐️⭐️⭐️ and recommend it to anyone that asked.

Good News Monday

Yet another Monday hits us in the face like a brick.

I woke up feeling sick and in pain, but as the pain meds kick in and the sickness fades away, I’m left with at least some good to come out of a Monday.

The Next Stage and Creatures are now available on Google Books in 66 countries.

With this new outlet, it means that my books are now available through Amazon, Lulu, Payhip, Apple Books and Google Books. I’m hoping that these distribution channels will mean that more people will be able to read and enjoy them.

I’ll add the new Google links to the Books page of this blog with the others.

Last week I also started a giveaway with the Apple version, I’m going to extend this giveaway until Friday of this week and add in the Google version, so when you enter you can let me know which version you’d prefer to receive a code for.

In other news, I’ve several more reviews in for The Next Stage, and I’m happy to say that the full 5-star rating on Goodreads hasn’t been changed. Everyone seems to really enjoy this book and every time I receive a new review – and it’s another 5 – it makes all the work I put into the book worthwhile and spurs me on to want to get it out to as many people as I can.

As far as the writing goes, I’ve not done a great deal over the past week, that’s to say I’ve done none…

I’m hoping that now I’ve been on these new pain meds for a week that the side effects start to settle down and I can concentrate on things again. The only thing I’ve really been able to do this past week is play Skyrim. That’s not a bad thing, and I got another platinum trophy out of it, but I miss writing, and I want to get back into it as soon as I can. But I also don’t want to write for the sake of it and end up churning out crap.

Once I’ve posted this and update the links and whatnot, I’m going to attempt to do some; I guess time will tell.